Tag Archives | Terragen 2

Interview with Pierre Chartier – From Photography to Digital Landscapes

Pierre Chartier is a relative newcomer to 3D digital art. Well known and respected in Canada for his work as Director of Photography in the television and entertainment industry, and an award winning director, he moved into the music arena to nurture talent using exotic wind instruments. In 2008, he because familiar with ArtMatic Voyager, and then moved on to Terragen 2.


Pierre brought his photographic and directorial eye into the virtual arena, and not long after starting out, he won a third place finish in the NWDA Roadside contest several years ago. His experience in looking through a lens, and his exposure to the majestic landscapes of Canada and Quebec allow him to create photorealistic landscapes that can easily fool the eye!

Helpful links:

Pierre Chartier MySpace

Cherry Blossom Rock

3DA: We would like to welcome Pierre Chartier (aka Jo Kariboo) – NWDA’s Roadside Challenge 3rd Place winner! Pierre, great to have you with us. Congratulations on making it in the top three! The entries in this challenge were impressive to say the least. What was your reaction on your 3rd place win?

PC: First, I would like to thank 3D ART Direct for this interview. Personally I was surprised to win a prize and excited at the same time.… Read the rest

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Read Issue 31 : Discover Three Digital Artistic Visions of the Future

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50 Pages of Insightful Interviews and Fresh Inspirational Artwork

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Interview : Sylvain Chevallier
With Sylvain Chevallier, a Vue artist living and working in France, it is rare to find
the kind of diversity of subject and genre found in Sylvain’s Cornucopia gallery.
Whether he’s rendering a Fastback Mustang, a deep space mission, or an Italian Villa,
it’s obvious he brings a passion for the image regardless of the topic.
Interview : Tarik Keskin
A modern student of the world of architecture and 3D Space, Tarik Keskin studies at
Doğuş University, Istanbul. His futuristic vision of living on Earth and traveling in
space is shared in an outstanding and eye catching style with the help of 3DS Max and
Mental Ray.
Interview : Andy Welder
“There, on sheer endless afternoons, I discovered Sci-Fi and Surrealism…Writers like
Jack Vance, Larry Niven and Isaac Asimov, painters like Salvador Dali, Rene Magritte,
Carel Willink and Escher presented me an alternate reality……those years are the
foundation of my Terragen work”

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Read Issue 24 : Terragen Special – Interviews and Galleries with Five Top Digital Landscape Artists

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54 Pages of Insightful Interviews and Fresh Inspirational Artwork



This issue of 3D Art Direct is dedicated to Terragen. All interviews are conducted with those who are heavily involved in the Terragen universe. I’m very proud to include the transcript of the interview we did with Oshyan Greene, who is Planetside’s (who are the creators of Terragen Classic and Terragen 2) business manager.

I give special thanks to New World Digital Arts who have assisted us to bring interviews with some incredible landscape artists that generously shared their portfolios and lives as Terragen artists.

Editorial : Tribute to Gerry Anderson

Interview : Oshyan Greene

Planetside’s business manager takes us on a tour of how Terragen started, the capabilities of Terragen 2 and how it has been developed to meet production needs of effects studios.

Interview : Ulco Glimmerveen

Replicating natural phenomena, recreating archaeological sites and providing outstanding artwork of our natural world, Ulco (AKA Dune) takes us through some of the best work from his portfolio created with Terragen 2.… Read the rest

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3DAD 009 : Create 3D Natural Environments with Terragen : Interview with Oshyan Greene from Planetside Software

Welcome to session 9 and I am super stoked to introduce an interview with Oshyan (Ocean) Greene, the business manager of Planetside Software, which creates the highly regarded Terragen software. We cover how Terragen started, how Oshyan got involved in working for Planetside after being involved as a community member and supporting the software.

You can download the podcast 

      1. here

Terragen 2 artwork by Frank Basinski

In this session we cover:-

  • How Oshyan first got involved with Terragen and how working with the Terragen community drew him in to a higher level of involvement
  • How the TG community has developed since Oshyan was involved.
  • What was Terragen’s roots? Did it have much influence from Bryce?
  • What are the key advantages of Terragen 2 over Terragen classic?
  • The story of how Paramount’s 100th anniversary logo was created with Terragen 2.
  • Terragen 2 and X-Frog plants. How easy is it to populate a scene with vegetation?
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23 Outstanding Space Art Scenes Created with Terragen

Mark Edwards lives in Mississippi and has used Terragen™ to create a magnificent portfolio of space art. Like many of us, he was greatly influenced by the NASA Apollo moon missions. As a 12 year old boy at the time of Apollo 11, with all the news and excitement around this achievement learning to love space and anything to do with it came easy.

The interview below was originally published in issue 7 of 3D Art Direct magazine. To get access to all the premium issues and gain access to over 1200 pages of in-depth interviews with digital artists in the science fiction and fantasy genres, see our Back Issue Access, which gives you superb value over a magazine subscription.

Terragen™ 2 is a powerful solution for rendering and now animating realistic natural environments. Version 2.4 released earlier this year includes a new animation module. With Terragen you can create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualisations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars! Alongside the professional version of Terragen 2,  is a free or “classic” Terragen application available here for the PC or Mac.… Read the rest

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Interview with Terragen 2 artist John Robertson

Our forthcoming premium issue of 3D Art Direct includes an interview with Scottish Terragen artist John Robertson, known as “WeeLaddie” at Renderosity.

He started out with using Bryce and now uses Terragen 2 to craft his landscapes.

Here’s an excerpt from the forthcoming interview:-

3DAD: Did your photography hobby come before digital art? Have skills from this hobby helped to how you set the scenes in your rendered images?
JR: I’ve always been a bit of a snapper, no more than that. Although I did take my photography a bit more seriously when I moved to the Isle of Bute, and purchased my first digital camera. I have a wonderful vantage point from my balcony which is ideal for photographing the ships which pass beneath it. Photography helps me appreciate point of view (pov) and composition in my 3d landscaping scenes.
3DAD: You live on the island of Bute, Scotland. Has the scenery from your home influenced your landscape art with Terragen? Are there any art pieces you have done where you have mimicked actual scenery from near you home?
JR: Most of my scenes don’t relate to Scottish terrain features. Indeed most of my scenes involve desert or barren settings.

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