Tag Archives | Rob Caswell

3DAD 007 : Sci-Fi Spacecraft Design: Is It Really Rocket Science?

I’m discussing the question of  “Sci-fi spacecraft design : is it really rocket science?” with two special guests: Rob Caswell, who we’ve previously interviewed as a DAZ Studio artist in Session 3 and secondly Tom Peters who likewise publishes artwork on DeviantArt.

The topic is whether more science should be involved in sci-fi ship design, or should we just go with cool looking ships that would end up burning up in the nearest atmosphere!

After listening to the discussion, I’d love to know your thoughts on sci-fi spacecraft design – are you more pro-science or pro-cool looking design in not worrying about the science or somewhere in between.

You can download the podcast 

      1. here

About Rob Caswell

Since his fingers could hold a pencil, Rob has been passionate about designing sci-fi spacecraft. He was trained as scientist but is terrible at math, so he’s spent his career as an illustrator and designer.… Read the rest

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Read issue 21 : A Salute to Harry Harrison and Discover Digital Art Styled After Lady Gaga

One of the greatest influences that nudged me into the sci-fi realm was the author Harry Harrison, who sadly passed away last month.

He was a prolific and consistent writer. So prolific that he managed to finish of his memoirs a few days before he died.

The first Harry Harrison books I read were easily discovered on my father’s bookshelf. It was a few books from the Stainless Steel Rat Series. These stories of the independent hero James DiGriz were written in the first person “I”, which caught my attention and sucked me into the narrative more effectively than many other books. The series was styled as tongue in cheek science fiction, but beyond the humour it served me an important example of a cheerful and intelligent protagonist winning against a universe full of silly rules, regulations and boundaries – perfect for a teenager like me at the time that didn’t like the status quo of certain parts of society.

You can read the rest of my salute to Harry in the editorial of this issue’s free 3D Art Direct magazine. We also cover interviews with artists that use Carrara, Daz Studio and Lightwave to amazing effect.

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 52 Pages of Insightful Interviews and Fresh Inspirational Artwork

 

Editorial

Tribute to Harry Harrison, sci-fi author of the Deathworld and Stainless Steel Rat series of books.… Read the rest

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3DAD 003 : Science Fiction DAZ Studio Artist – Interview with Rob Caswell

The third session of the 3D Art Direct Podcast is here, complete with an interview with Daz Studio artist Robert Caswell.

You can download the podcast to your computer or listen to it here on the blog. Additionally, you’ll be able to listen to this session and subscribe via iTunes.

      1. Right click here to download the MP3

Summary

I’d like to introduce Rob Caswell, a DAZ 3D Studio artist who grew up during the space race and spent his time watching the Apollo moonshots as well as bat girl on TV, and then managed to avoid these distractions just enough to gain a degree in astronomy. We originally interviewed him in issue 13.

He has a popular space on DeviantArt, with the moniker as “Arcas-Art”, that includes a well written blog and gallery of renders created with DAZ 3D Studio and post processing with Photoshop.

Rob has a good grounding in multiple visual art zones, including science fiction & fantasy illustration for paper and pen RPGs, computer game art and comic book lettering.… Read the rest

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3D Art Direct Magazine Issue 13


 

Issue 13 On-Line Edition Now Published!

Editorial

9 Essential composition tips for your digital art. These tips will help you create more compelling images

Interview : Glenn Clovis

“One of the reasons I like painting nebulas so much is that it stems form pure chaos, I have freedom to mix elements, colors and patterns how I like, I am not restricted in a detailed sense on what I can create or what it looks like. “

Interview : Rob Caswell

“Take ten photographers and tell them to photograph a subject and you’ll get ten unique results. The same goes for Poser artists. Each result is a reflection of the creator’s skill with the tools and creative manipulation of the subject.”

Interview : Peter Rex

Peter Rex on the Reality Lux plugin for Daz Studio. “Lux is an “unbiased” render engine, it emulates real world physics, very different from the “biased” render engines like 3Delight or the Vue render engine, the resulting images have a photography like feel!”

3D Model Zone :  Celestia Motherlode

The Celestia Motherlode has a superb catalogue of spacecraft both from fiction and reality to explore. What’s more these spacecraft can be placed in an accurate 3D universe contained in the Celestia software or scenes within your own 3D applications.… Read the rest

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