Tag Archives | Planetside

3DAD 030 : New features of Terragen 3.2 – Interview with Oshyan Greene from Planetside Software

I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the highly regarded Terragen 3, a powerful solution for rendering and animating realistic natural environments. In this session we’re going to discuss the features of a new update for Terragen 3.

Terragen 3 Frank Basinski

Image by Frank Basinski

In this session we learn

– Highlights for Planetside and Terragen 3 during 2014

– All about new glass shader.

– Stereo camera handling and support of the Oculus Rift.

(The Rift is an upcoming virtual reality head-mounted display, being developed by Oculus VR)

– A fisheye lens can now be applied in Terragen 3.2, we discuss uses for the fisheye in Terragen.

– More control over cloud shapes can be applied in 3.2 with the “Taper top and base” parameter.

– Notable media productions created by Terragen 3

– Plans for Terragen and Planetside in 2015

Download the Podcast MP3 File

      1. Here


Premium Resources for Terragen 2 and 3 from New World Digital Art.… Read the rest

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Read Issue 36 : “Across the Universe” – Discover 12 Stunning Images of Imagined Worlds in Matthew Attard’s 2014 Calendar

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Interview : Matthew Attard

We reach into 2014 with Matthew’s calendar project – “Across the Universe”, visiting twelve stunning worlds born from his imagination using Vue.

Interview : Tobias Richter

Can a hobby in computer games and graphics lead to a notable visual effects business? Yes it can! Tobias Richter directly had that experience and his business “The Light Works” is now used by large clients such as Atari, CBS Digital and LucasArts.

Interview : Oshyan Greene

Oshyan Greene from Planetside Software shares the features and benefits of the new Terragen 3 Professional landscape generation software. He talks in detail about render layers, new global illumination surface details option, depth of field with noise reduction, population instance modification and spherical camera. Terragen 3 was used in last years sci-fi films of Elysium and Oblivion.



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3DAD 009 : Create 3D Natural Environments with Terragen : Interview with Oshyan Greene from Planetside Software

Welcome to session 9 and I am super stoked to introduce an interview with Oshyan (Ocean) Greene, the business manager of Planetside Software, which creates the highly regarded Terragen software. We cover how Terragen started, how Oshyan got involved in working for Planetside after being involved as a community member and supporting the software.

You can download the podcast 

      1. here

Terragen 2 artwork by Frank Basinski

In this session we cover:-

  • How Oshyan first got involved with Terragen and how working with the Terragen community drew him in to a higher level of involvement
  • How the TG community has developed since Oshyan was involved.
  • What was Terragen’s roots? Did it have much influence from Bryce?
  • What are the key advantages of Terragen 2 over Terragen classic?
  • The story of how Paramount’s 100th anniversary logo was created with Terragen 2.
  • Terragen 2 and X-Frog plants. How easy is it to populate a scene with vegetation?
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