Tag Archives | glenn clovis

3D Art Direct Podcast Session 2 : 9 Essential Composition Tips for Digital Artists and Special Offer for Poser

The second session of the 3D Art Direct Podcast is here- with improved audio quality.

You can download the podcast to your computer or listen to it here on the blog. Additionally, you’ll be able to listen to this session and subscribe via  iTunes.

Right click here to download the MP3

Click here to view or download the Session 2 Transcript


Session 2 includes Nine Essential Composition Tips for Digital Artists, such as depth, framing and cropping.

We have a special offer of a 70% reduction on the normal price of Poser version 8, where you can get the details at the end of the episode.  We include the magazine editorial on collaborative art and the promotion of those artists covered in our free monthly magazine of issue 17, including Bjorn Malmberg (Poser, Hexagaon and Vue), Ryan Malone (Poser and Vue), Lewis Moorcroft (Mojoworld) and Glenn Clovis (Photoshop).

Artists Promoted in this Session

Ryan Malone (Vue and Poser)

Bjorn Malmberg  (Vue, Poser and Hexagon)

Lewis Moorcroft (Mojoworld)

Glenn Clovis (Photoshop)

Artwork looked at in this Session


Example of Depth in Composition : Escape Velocity by Brian Christensen

Pans Labrynth by Warren Turner

Angelic Symmetry in Action by Wolfgang Sigl

Example of View Point in composition : “Kid Soldier” by Wolfgang Sigl

Unicorn Bay by Wolfgang Sigl

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3D Art Direct Magazine Issue 17

3D Art Direct Magazine Issue 17 – Digital Art Collaborations

Creating digital art, although rewarding, can be a solitary experience – it’s just you and your workstation . All those hours can be burned away and you may have your next masterpiece ready to upload, but there hasn’t been another human soul in the process.

So what about collaborating with another artist on a project? This offers the advantage of bringing together additional strengths to a creation. For example, one artist may be excellent with landscapes or starscapes, another may have good experience with Poser figures – so combining this example of skills could really generate something eye-catching.

For issue 17, my assistant editor Mickey Mills spotted an excellent collaborative project entitled “ExtraSolar” by Björn Malmberg and Ryan Malone and a great interview ensued. Initially the partnership was to just last with one image, but they soon recognized a lot more scenes and stories could be created under the umbrella of “ExtraSolar”, the project was named by Björn. The joint venture between Björn from Sweden and Ryan from North Carolina in the States worked well, with both having similar mind-sets on where they wanted to go with the artwork. The only real challenge was the six hour time difference, prompting them to work on weekends, rather than work day nights.… Read the rest

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3D Art Direct Magazine Issue 13


Issue 13 On-Line Edition Now Published!


9 Essential composition tips for your digital art. These tips will help you create more compelling images

Interview : Glenn Clovis

“One of the reasons I like painting nebulas so much is that it stems form pure chaos, I have freedom to mix elements, colors and patterns how I like, I am not restricted in a detailed sense on what I can create or what it looks like. “

Interview : Rob Caswell

“Take ten photographers and tell them to photograph a subject and you’ll get ten unique results. The same goes for Poser artists. Each result is a reflection of the creator’s skill with the tools and creative manipulation of the subject.”

Interview : Peter Rex

Peter Rex on the Reality Lux plugin for Daz Studio. “Lux is an “unbiased” render engine, it emulates real world physics, very different from the “biased” render engines like 3Delight or the Vue render engine, the resulting images have a photography like feel!”

3D Model Zone :  Celestia Motherlode

The Celestia Motherlode has a superb catalogue of spacecraft both from fiction and reality to explore. What’s more these spacecraft can be placed in an accurate 3D universe contained in the Celestia software or scenes within your own 3D applications.… Read the rest

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Discover stunning digital nebulae space art

Glenn Clovis has a passion for nebulae; beautiful interstellar clouds of dust, hydrogen gas and plasma. “They stem from pure chaos. I have freedom to mix elements, colors and patterns how I like, I’m not restricted in a detailed sense on what I can create or what it looks like.”. And after seeing Glenn’s work in his portfolio over at DeviantArt, you’ll definitely have an increased interest in these interstellar clouds – “birth places of stars”. You can also check out Glenn’s work  at his own well designed website at glennclovis.com.

We’re pleased to interview Glenn for the October issue of 3D Art Direct magazine who uses primarily Photoshop with Vue and Cinema 4D providing some fascinating space-faring models to complete some of his scenes. He’s had several of his works appearing on the covers of novels and  magazines. Here’s an excerpt from our exclusive interview with Glenn:-

3DAD:  Have you always been a traditional pencil and ink kind of artist or did this evolve with the digital world?
GC: I started out as a basic pencil/ink artist, creating most of my pieces during the 90’s.  I purchased my first copy of Adobe Photoshop 3.0in 1996 and I started to teach myself. 

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