Tag Archives | Composition

Interview with Pierre Chartier – From Photography to Digital Landscapes

Pierre Chartier is a relative newcomer to 3D digital art. Well known and respected in Canada for his work as Director of Photography in the television and entertainment industry, and an award winning director, he moved into the music arena to nurture talent using exotic wind instruments. In 2008, he because familiar with ArtMatic Voyager, and then moved on to Terragen 2.

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Pierre brought his photographic and directorial eye into the virtual arena, and not long after starting out, he won a third place finish in the NWDA Roadside contest several years ago. His experience in looking through a lens, and his exposure to the majestic landscapes of Canada and Quebec allow him to create photorealistic landscapes that can easily fool the eye!

Helpful links:

Pierre Chartier MySpace

Cherry Blossom Rock

3DA: We would like to welcome Pierre Chartier (aka Jo Kariboo) – NWDA’s Roadside Challenge 3rd Place winner! Pierre, great to have you with us. Congratulations on making it in the top three! The entries in this challenge were impressive to say the least. What was your reaction on your 3rd place win?

PC: First, I would like to thank 3D ART Direct for this interview. Personally I was surprised to win a prize and excited at the same time.… Read the rest

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Three Cool Composition Tips : Maximise the impact of your digital art!

 

Escape Velocity by Brian Christensen

Depth

Because digital art is a two-dimensional medium, we have to choose our composition carefully to convey a good sense of depth. You can create depth in an image by including objects in the foreground, middle ground and background. Another useful composition technique is overlapping, where you deliberately partially obscure one object with another. The human eye naturally recognises these layers and mentally separates them out, creating an image with more depth.

In the example above, overlapping is used with good affect by the planet overlaying it’s moon. The foreground spacecraft includes a “leading line” of an exhaust trail to create more depth in the foreground portion of the image.

Framing

Pans Labrynth by Warren Turner

The real world is full of objects which make perfect natural frames, such as trees, archways and holes. In 3D digital art, the choice of frames is even greater. By placing frames around the edge of the composition you help to isolate and place attention on a main subject . The result is a more focussed image which draws your eye naturally to the main point of interest.

In Warren Turner’s “Pan’s Labrynth” created with Mojworld, Warren uses effective framing to create a sense of depth and exploration in this image.… Read the rest

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Three Essential Composition Tips for your Digital Art

For our next issue of 3D art direct magazine, we have included an interview with German digital artist Wolfgang Sigl. He specialises in space art, creating beautiful planetary landscapes with Bryce. See example of his work posted on his comprehensive website – Whisky Sierra Graphics. He has a comprehensive portfolio and a great selection of textures and objects for sale (and a free selection as well!)We include three of his pieces here, to demonstrate three more useful composition tips to enhance your artwork a little more.

Symmetry and Patterns

Angelic Symmetry in Action

Patterns and symmetry surround us; both in natural and man-made formats. They both can make for very eye-catching compositions, especially in situations where they are not expected.

Furthermore – try upsetting the balance of symmetry – place an object to weight the image on one side, to create tension or a focal point to the scene.

Viewpoint

Kid Soldier by Wolfgang Sigl

3D digital art has a large advantage, in that the virtual camera can be placed with ease anywhere in the scene.

Viewpoint has a huge impact on the composition of an image, and as a result it can greatly affect the story that the shot conveys.… Read the rest

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3 Top Composition Tips for 3D Digital Artists

3 Top Composition Tips for 3D Digital Artists

 

Composing an attractive scene and getting that killer point of view for your image might be done by instinct and practice.

But using these three top tips for composition may help bring more consistant wins for getting the right arrangement for your 3D digital artwork.

Rule of Thirds

Imagine that your image is divided into nine equal parts by two horizontal and two vertical lines. Try to place the most important elements in your scene along these lines, or at the points where they intersect. Doing so will add balance and interest to your render.

Leading Lines

When we look at an image our eye is naturally drawn along lines.

By thinking about how you place lines in your composition, you can affect the way we view the image, pulling us into the picture, towards the subject, or on a journey ‘through’ the scene. There are different types of line you can think of to gain this effect- curvy, diagonal, straight, zigzag, radial and so on. Each of these can be used to enhance the image’s composition.

Balancing the Weight of Elements

Placing your main subject off-centre, creates a more interesting image, but it can leave a gap in the scene which can make it feel empty.… Read the rest

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