Tag Archives | Bryce

3D Art Direct Magazine Issue 14

Issue 14  Now Published!

Click on the cover to read

Editorial

Will the sci-fi book cover survive in the new era of e-book publishing?

Interview : Bradley W. Schenck

“I’m much more about rockets and robots and pneumatic tubes, and the kind of unlikely science you find in the old pulp magazines.”

Interview : Angel Alonso

Professional artist and animator from Spain using 3DS Max.

Interview : Simon Beer

Horror and fantasy artist from Switzerland using Bryce and Carrara.

3D Model Zone : SciFi3D.com

One of the best Star Wars 3D model resources on the web is reviewed by Brian Christensen  who picks five models to check out and gets the story from George Mezori who administrates this valuable resource.

Printed Version Available via Magcloud

 

Issue 14 Premium Edition

By Paul Bussey in 3D Art Direct

60 pages, published 6 NOV 2011

Editorial : Long live the sci-fi book cover! Will the sci-fi book cover survive in the new era of e-book publishing? Interview : Bradley W. Schenck – “I’m much more about rockets and robots and pneumatic tubes, and the kind of unlikely science you find in the old pulp magazines.” 3D Model Zone : SciFi3D.com – One of the best Star Wars 3D model resources on the web.
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Premium Edition of 3D Art Direct Issue 11 Now Available

Premium Edition of 3D Art Direct Issue 11 Now Available

Issue 11 Premium Edition

By Paul Bussey in 3D Art Direct

52 pages, published 18 AUG 2011

3D digital arts magazine specialising in the sci-fi and fantasy genres. We interview selected artists and discover their portfolios and stories through exclusive interviews. Editorial : 5 top resources to help you sell your Digital Art Interview : Fredy Wenzel. “Cinema 4D is my main 3D package. Easy to learn, very powerful, very fast and most important for me: rock solid!” Interview : Richard Kitner. “I’m a big “teeth and claws” kind of artist. I…
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Accomplished Sci-Fi Digital Artist Wolfgang Sigl YouTube Video

3D Art Direct presents Wolfgang Sigle’s portfolio on YouTube, a long standing digital artist that has specialised in Bryce since 2001. He has uploaded over 1250 images to his Renderosity gallery and received over 9280 comments so far from his followers. Wolfgang lives in Germany with his wife and daughter who is an accomplished author of sci-fi novels, in which Wolfgang has done most of the book cover art for.
To find out more about Wolfgang and his work visit his website at whiskeysierragrafics.com.

Are you a 3D Artist specialising in the sci-fi or fantasy genres? Get published now in multiple media by 3DArtDirect.com

Secure your place now amongst published artists in our magazine, YouTube videos and virtual galleries. We’ll get your artwork quickly in print and on-line in our exclusive multiple media channels.

Begin now by signing up to our free monthly mini magazine.… Read the rest

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Three Essential Composition Tips for your Digital Art

For our next issue of 3D art direct magazine, we have included an interview with German digital artist Wolfgang Sigl. He specialises in space art, creating beautiful planetary landscapes with Bryce. See example of his work posted on his comprehensive website – Whisky Sierra Graphics. He has a comprehensive portfolio and a great selection of textures and objects for sale (and a free selection as well!)We include three of his pieces here, to demonstrate three more useful composition tips to enhance your artwork a little more.

Symmetry and Patterns

Angelic Symmetry in Action

Patterns and symmetry surround us; both in natural and man-made formats. They both can make for very eye-catching compositions, especially in situations where they are not expected.

Furthermore – try upsetting the balance of symmetry – place an object to weight the image on one side, to create tension or a focal point to the scene.

Viewpoint

Kid Soldier by Wolfgang Sigl

3D digital art has a large advantage, in that the virtual camera can be placed with ease anywhere in the scene.

Viewpoint has a huge impact on the composition of an image, and as a result it can greatly affect the story that the shot conveys.… Read the rest

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Free 3D Digital Art Mini Magazine

With an ailing BBC Micro B computer and a short textbook on 3D geometry, I created a crude wire mesh landscape—my first 3D digital world slowly rendered into being in 1986.

Despite the graphical simplicity, the notion of creating any landscape from scratch, albeit empty of any detail, was greatly appealing.  Perhaps it was all those wire frame flight simulators written for the 8 bit processors of the day that inspired me. Or was it the 1983 release of the landmark Atari “Star Wars” 3D vector graphics game that first sparked my imagination? “How did they do that?” I asked. “Could I fit one in my bedroom?” I also asked. Luckily the game was ported to the 8 bit computer world soon after it’s release.

Nowadays 3D graphics pervade our media. The hardware and software  to create realistic looking 3D artwork  has come within the reach  of many more of us.  Bryce , using fractal geometry, appeared in 1994 for the Apple Mac and was a quantum leap forward for digital artists.  It was an impressive tool for creating realistic landscapes with the kernel created by Ken Musgrave (who later created Mojoworld).

Our free mini magazine  is designed to inspire and stimulate with the world of 3D digital art.… Read the rest

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