Tag Archives | Arki

3DAD Session 23 : Audio Interview with Kim Schneider (Arki) professional Poser Pro Content Creator and Vendor

KimSchneider-Arki3Kim attended the University of Applied Sciences in Münster, North Rhine-Westphalia where she received a Bachelor of Arts degree in Media Design and Illustration.

Over the years Kim has done work in the role-playing game industry applying her illustration skills for RPG games such as Engel for Feder & Schwert,  Redaktion Phantastik, and the Pegasus Spiele game—Call of Cthulhu.

Her journey into 3D Digital Art began in 2000 with Poser (yes fourteen years of Poser experience!), then Poser Pro and started vending Poser content in 2006.

She delves into other packages occasionally including Carrara, Bryce, Terragen and used Hexagon for modelling. She also uses GIMP, Photoshop elements and UV Mapper Pro in her workflow.

Kim Schneider’s content and store can be found at Runtime DNA under the name Arki.— www.runtimedna.com/Arki/

In the podcast interview we discover:-

– How Kim started her passion for artwork with a single illustration of a dragon.

– Her first impressions of Poser and how she overcame early barriers with 3D digital art using this application.

– Her experiences of creative artwork in the role playing game industry.

– How she became a vendor at Runtime DNA.

– Her forthcoming live webinars at 3DArtLive.com in how to create successful Poser content projects as a vendor.… Read the rest

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Read Issue 27 : Discover Behind the Scenes of Two Superb Poser Artists – Nightsong and Arki

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68 Pages of Insightful Interviews and Fresh Inspirational Artwork

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Issue 27


Interview : Kim Schneider
“I really got my feet wet with Poser. It was sort of the easy entry to the mystical world of 3D. That was back in the days of Poser Pro Pack, long ago. At that point I never would have thought to model myself one day. “

Interview : Mary Williams
“The biggest thing that helped me learn 3D quickly was that, by using Poser, I did -not- have to model every little thing from scratch: I could instead concentrate on learning composition, lighting, and how to create shaders, and after that I picked up how to model my own things at a much more rapid pace than I would have otherwise.”

Interview : Massimo Verona
“A little over a year ago I downloaded Vue PLE ….… Read the rest

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