Tag Archives | Animation

3DAD 030 : New features of Terragen 3.2 – Interview with Oshyan Greene from Planetside Software

I am very pleased to introduce Oshyan Greene, the business manager of Planetside Software, which produces the highly regarded Terragen 3, a powerful solution for rendering and animating realistic natural environments. In this session we’re going to discuss the features of a new update for Terragen 3.

Terragen 3 Frank Basinski

Image by Frank Basinski

In this session we learn

– Highlights for Planetside and Terragen 3 during 2014

– All about new glass shader.

– Stereo camera handling and support of the Oculus Rift.

(The Rift is an upcoming virtual reality head-mounted display, being developed by Oculus VR)

– A fisheye lens can now be applied in Terragen 3.2, we discuss uses for the fisheye in Terragen.

– More control over cloud shapes can be applied in 3.2 with the “Taper top and base” parameter.

– Notable media productions created by Terragen 3

– Plans for Terragen and Planetside in 2015

Download the Podcast MP3 File

      1. Here

Resources

Premium Resources for Terragen 2 and 3 from New World Digital Art.… Read the rest

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3DAD 018 : Vue Animation with Michel Rondberg & Drea Horvath from D&D Creations

In this session, we get behind the scenes of D&D Creations and learn how this powerful partnership of Drea Horvath and Michel Rondberg was created. Many people in the Vue community will have heard of least one of these names, so you can discover more about this partnership in this session, what they did in their early years to get to the level of success they have achieved now.

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Even they are suprised how fast they have got involved in commercial and non-commercial productions of bigger studios in a relatively short time. It’s been only since the start of the year since they officially launched their services, but during their first few months they has already worked on a cinematic trailer, a historical animation, and building scenes for a big commercial 3D projection mapping project.

Download the podcast

      1. here

If you have considered animation in Vue or are trying to improve or optimise your animation work in Vue, Make a note of this live webinar event in your diaries which will be on the 3rd and 4th of August; the first weekend in August.… Read the rest

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3DAD 017 : Star Trek Phase II Visual Effects Interview with Tobias Richter from The Light Works

 Back Camera

In this session we learn how a hobby for computer games and graphics led to a notable visual effects business headed by Tobias Richter based in Cologne, Germany called “The Light Works”. His company is now used by main industry clients such as Atari, CBS Digital and Lucas Arts as well as indie film producers for quality visual effects.

Download the MP3 file 

      1. here

Discover in this episode:-

– Tobias has an amazing working environment, filled with sci-fi physical models that act as a great reference to creating virtual ones.

– How physical model building is a useful discipline for virtual modeling.

– How The Light Works company started.

– The secrets of how high quality visual effects are created on a relatively small budget.

– Tobias’s main tools and workflow.

– The Light Works involvement in Star Trek Phase II.

– Tobias and Fedcon – a major annual Star Trek convention in Germany.… Read the rest

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