Artur Rosa hails from Portugal. His background is originally engineering, but found a passion for 3D digital art since 2006. We’ve all probably heard of SimCity—a classic 3D game that piqued his interest and led him eventually to using E-on’s Vue software. Artur takes us through the best of his portfolio and his passion for 3D digital art.
Danny Gordon grew up in New Jersey, in the U.S. He’s a computer draftsman by trade which has naturally led him to 3D digital landsaape art. Here he talks about his exploration of new worlds with Terragen and more recently Mojoworld.
Fabrice Delage who is from Seine et Marne, France, has been involved with digital art for a long time. His laser focus remains on gaining photo-realistic images of the human form. His results are first class and we walk with him through a selection of his portfolio.
Alex Niko hails from Krasnoyarsk, Siberia in Russia. He is a self-confessed science-fiction enthusiast and this fervour is reflected in the high quality of his digital art created with Pandromeda’s Mojoworld. He speaks about how he became involved with 3D digital art and gives us a glimpse behind the scenes of his artwork.
Jack Tomalin is a British digital artist whose focus is on creating digital models. He blames Babylon 5 for getting him started on this path and he is now creating regular model content in the Daz Studio arena as a result. Here he talks about how he started with 3D modelling and we feature some of his best models.